After researching Hawk Island Park and visiting the location on multiple occasions, we discovered that a main part of the park is different areas for children to play. Upon this discovery we chose to focus our wayfinding system on how people find different areas to play around the park.
We began the process by developing a series a of icons for each activity. We took a common children's activity, tangrams, and formed them to represent each activity.
We then assigned each activity a color to help clarify the difference between each activity even more. Then we developed a "post" for each icon. We wanted the "post" to be playful to help appeal to children but also be able to have it used by parents. This led to the creation of a stand made up of 3 big cubes stacked on top of each other. This plays off of the idea of children's building blocks. The icon rests on the top of the top block, the top block has the activity written out in words, the middle block is the map of the entire park, and the bottom block is the pattern we created for the park. Each stand of blocks will be located at the destination of the corresponding activity. The block stand was made to be 6ft tall so parents of the children could easily find their way around since the children will be less likely to use the actual navigation themselves, but the design is still appealing to children.
After creating the icons and block stands, we felt the need to have the system throughout the entire park. We spread it throughout the park by creating a hawk icon that represents why Hawk Island got its name. We placed a hawk scultpure on the island. We also placed the pattern on sidewalks and awnings. The pattern is made of the main colors of each icon so the design is cohesive throughout the entire park.
Wayfinding system for Hawk Island Park developed by Hannah Blasz, Yue Liu, and myself.